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Available now ...  ISBN 1453713360  

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts.

The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT.

This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.

So, are you ready for the challenge?

Are you a quick learner? Do you prefer easy-read that shows you straight-to-the-point answers to specific questions and skip the long-winded explanations? If so, then this book is for you.


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Ebook special price: USD$13.95


Hard Copy book price: USD$17.95

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HOBBYPRESS is the premier information source for computer game creation technologies and techniques. It has the goal of putting all different kinds of game creation skills on the global map by publishing books that bring to light the knowledge of creative game designers.

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